Team collaboration on Premiere Pro projects
Share rushes, proxies, and timelines with your team without shipping a 4 TB drive.
Premiere was not designed for teams
Premiere Pro handles one editor on one machine gracefully. The moment you have a second editor, you hit a wall. Shipping external SSDs between freelancers wastes days. Production servers on LAN only work if everyone is in the same building. Cloud sync tools duplicate the same 4 TB across three machines and bleed bandwidth.
Role management is the other gap. You want a colourist to see the project but not change the timeline. You want a producer to review but not export. Premiere leaves this to social trust.
The deeper cost is the media itself: when footage lives on a travelling drive, Premiere shows Media Offline the moment that drive is unplugged or a folder is renamed, so a handoff can mean a project that opens all red and a morning lost to relinking.
Real project sharing with roles
Sanbila projects support up to 25 users on Enterprise and 3 on Studio. Each project has the same originals in the cloud, the same proxies cached on each editor machine, and the same Virtual Folders. A new teammate joins, pulls proxies once, and is productive in minutes.
Roles are enforced: Owner can add members, Editor can import and edit, Viewer can only watch. A new upload shows up for everyone the next time they reload the project, since changes sync on reload rather than by live push. Teammates in different countries each pull from the closest edge.
Because the originals live in the cloud, nothing goes Media Offline when a drive is unplugged: a returning teammate just logs in and reloads. On Premiere the plugin attaches each proxy to its 4K original natively, so you export at full resolution with no manual relink, while Save As and delete stay with Owners and Editors and a Viewer can only stream and watch.
Up to 25 users per project
Enterprise plan includes 25 per-project members. Studio plan: 3. Solo: 1.
Role-based permissions
Owner, Editor, Viewer. Editor can import and relink, Viewer is read-only.
Shared proxy cache, local edits
Each editor keeps their own SSD cache. Proxies are hydrated on demand from the cloud.
No VPN, no LAN drive
Everything goes through Sanbila over HTTPS. Teammates work from any network.
Sanbila by the numbers
Real specs from the live Sanbila product, not marketing claims.
Frequently asked questions
Can two editors work on the same Premiere project?+
Yes. Studio allows 3 users per project and Enterprise 25. Each has the same originals in the cloud and caches their own proxies locally, so a second editor joins by email invite and is cutting in minutes, no shipped SSD.
How do permissions work for a colourist or producer?+
Each member gets an Owner, Editor or Viewer role. An Editor can import and relink, a Viewer can see the project and stream originals but cannot change the timeline or export, so a producer reviews without touching the cut.
Do teammates see each other's changes live?+
No. A new upload or replaced master shows up for everyone the next time they reload the project. Changes sync on reload, not by live push, so each editor works on a stable view.
Does the whole team need the same network or a shared drive?+
No. Everything goes through Sanbila over HTTPS, so teammates work from any network with no VPN and no LAN drive. Each pulls proxies to cut and streams originals only when needed.
Ship a Premiere project with your team in an hour
Create the project in Sanbila, invite by email, your teammate is editing by the end of the coffee.
Download freeRelated solutions
Premiere Pro proxy workflow without a full SSD
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SSD full in the middle of a Premiere Pro edit?
Move originals to the cloud, keep lightweight proxies locally, and reclaim space on demand.
Edit 4K offline in Premiere Pro
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