RED RAW proxy workflow
Offload R3D to the cloud, edit with proxies, finish at full RAW.
R3D files are massive
REDCODE RAW records to .R3D files, usually split across the .RDC and .RDM folder structure the camera writes, and the data adds up fast. A full day on a RED Komodo or V-Raptor at 6K or 8K is routinely 1 to 2 TB, and because R3D is wavelet compressed RAW it also leans on the GPU to debayer on playback. Keeping several shoots on one SSD is not realistic, and scrubbing R3D directly on a laptop drops frames even before you add effects.
You do not need the R3D on the local disk to cut, though. You need a light proxy to build the edit, and the R3D only at the finish, where the colourist wants the real RAW for the debayer and grade.
Cloud R3D, local proxies, full-quality finish
Sanbila uploads the R3D to cloud storage on import, with an automatic backup copy, keeping the whole RAW container intact and never transcoding the original. The proxy is encoded on the Sanbila cloud, H.264 or ProRes Proxy at the resolution you pick, so your GPU is not busy debayering while you cut, and only that light proxy sits on your SSD.
You edit on the proxy, and at the finish Smart Relink reads your timeline, from an FCPXML, Premiere XML, EDL or AAF, and streams only the R3D clips you actually used back from the cloud over a virtual drive. DaVinci Resolve, which colourists usually grade RED in, then debayers the real R3D with its RED settings, IPP2 and all, so the grade is on true RAW, not a proxy. A feature documentary with terabytes of RED no longer needs a 10 TB local array; the originals live in the cloud and stream the handful of clips the cut touches.
R3D uploaded intact
The full REDCODE RAW container, with its .RDC and .RDM structure, is preserved in the cloud with an automatic backup copy, never transcoded.
Proxy off your GPU
H.264 or ProRes Proxy is encoded on the Sanbila cloud, so your GPU is not debayering R3D while you cut.
Grade on true RAW
Smart Relink streams the used R3D back for the finish, so Resolve debayers the real RAW with IPP2, not a proxy.
No 10 TB local array
A terabyte-scale RED shoot lives in the cloud; only the clips on the timeline stream in at conform.
Sanbila by the numbers
Real specs from the live Sanbila product, not marketing claims.
Frequently asked questions
Why does R3D stutter on my timeline even on a fast laptop?+
REDCODE RAW is wavelet compressed and has to be debayered on the GPU for every frame you scrub, so it is heavy even before effects. Cutting on a light proxy and keeping the R3D for the finish avoids that.
Do I lose RAW quality by editing on proxies?+
No. The R3D is uploaded intact and never transcoded. You cut on a proxy, and at export Smart Relink streams the real R3D back so the grade debayers true RAW.
Can I still grade in DaVinci Resolve with RED settings?+
Yes. Smart Relink brings the R3D clips used in your timeline back from the cloud, and Resolve debayers them with its RED RAW controls and IPP2 as usual.
How much storage do I need for a RED project?+
At the camera, a 6K or 8K day is often 1 to 2 TB of R3D. With Sanbila that lives in the cloud, so your SSD only holds the light proxies; the free plan is enough to test and Enterprise scales to 25 TB.
Handle RED projects without a 10 TB SSD
Free plan to test, Enterprise 25 TB for feature-length documentary RED shoots.
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